It will disable all menus, letters, cursors, etc. All HUD + crosshair are dynamic by default (so the explanation before doesn't say it in the correct order). Press three times to make every HUD element have its own depth (can be glitchy because it's per vertex). Press twice to put the entire HUD at that dynamic depth.
Press once to make the crosshair dynamic. "shift + F6": amount of reflected geometry for screen space reflections. Changed the SLI compatibility bits in the profile. Changed the HUD on/off hotkey to "k" instead of "l", to not interfere with the map. Added another shader to the bloom toggle (bloom lens flares). That means that importing a profile isn't needed anymore. Updated 3Dmigoto to the 1.2.49 version. Change "refresh_rate=120" to something else or comment it if 120Hz isn't your refresh rate. Remember to press the "." hotkey once, twice or three times to use it. I have made the crosshair truly dynamic. Updated 3Dmigoto to 1.3.11 (compatible with ReShade, as I've tested). They are good now for horizontal surfaces like water, but vertical surfaces (like some walls) are still be imperfect. Fixed screen space reflections, partially. Use the F6 hotkey to return to the old behavior.
"Fake" water reflections are now at full depth. Better god rays fix, with good convergence scaling (rays sticking to surfaces). The crosshair and HUD are now dynamic by default, because it's what I use the most. They became useless once dynamic crosshair came into play. It works great if you know what you're doing, but could also frustrate you if you're new to this game.- Removed the curvature options for the HUD. PCSX2 is an emulator situated at the border between user-friendly and dedicated to advanced users. If you're computer savvy, you've also got a debug terminal, just in case you understand what might be wrong and would like to have the opportunity to fix an issue. Do a test run to see how the program copes with what you're throwing at it. Decide what works for you and your machine. Play with settings like FXAA, shade boost, and texture filtering. Adjust the resolution or let it be native, just as it would work on a real PS2. Choose the renderer, depending on your machine's capabilities. Decide on the graphics adapter you'll be using. It's sort of like a video game's settings menu. This does have to do in fact with your computer's performance. Once you're done with setting up the program itself, it's time to configure the way things are displayed. Things like INTC Spin Detection, Wait Loop, mVU Flag Hack, and speedhacks, all of these require you to have some knowledge about how they come into play.
Read the detailed explanations of all the settings, check with the various tutorials out there, and begin adjusting your emulator for the perfect experience. In theory, if you know a little bit about how emulation works, you should be safe. The application explains all details and settings.
Why? Simply because translating the PS2 language is a handful for your PC, and this means that you'll need serious firepower for the more complex games.
You'll need the original PS2 software files, ROM images extracted from your PS2 collection, and a little bit of understanding of how things work when emulated.Īs far as quality is concerned, you do need to keep in mind that while PC hardware has evolved, some games may still not be playable on the emulator. The application, like in the case of most emulators, will require some prep work. This is especially true if you don't have much time but would still like to play your PS2 games.
For most, like stated earlier, this program is a gaming nostalgia activator. It's an emulator all right, but what console does it manage to bring to your PC? Even though the name might not really directly hint at it, this program emulates the PS2 environment. PCSX2 is one of those programs that fuel some user's video game nostalgia.